Formula 1 Grand Prix is also known as World Circuit, F1GP and Grand Prix 1. I use the name Grand Prix 1, because this game became the base of Grand Prix 2 and Grand Prix 3. Formula 1 fans have one opinion about this game: it is an excellent game!
The intention of the game is to drive as fast as possible on a certain circuit. You can drive practise sessions, qualifications and races.
In this demo version it's only possible to drive the race on Monaco.
The graphics are excellent, especially for a game made in 1992! The gameplay and sounds are very good too. For me, this game gets a rating of 6/5, but because that's not possible, I would rate it 5/5.
Reviewer: Dos-Games-Online Formula One Grand Prix is a racing computer game that obviously centers around the open wheeled kart style racing cars of the Formula One series. It was published under the name World Circuit in the United States of America. It is also referred to as Grand Prix 1, Microprose Grand Prix (which differentiates it from a very similar game by Domark) and F1GP. This game was programmed by Geoff Crammond at Microprose. Microprose was also the publisher of this racing simulation game, which hit the markets in the early nineties. It is a versatile racing game that can be controlled from a joystick, a specialized racing wheel, the key board, or the mouse. It is for a single person and also offers a multi player format. It also found its way to the Amiga and the Atari and remains a good simulation to this day. It spawned several sequels that are all sequentially numbered. All of the sequels were created exclusively for play on the personal computer.
Formula One Grand Prix was not an officially licensed title, but it does have a great editor, so users are able to change their teams and drivers to be very nearly identical to their real heroes of the asphalt. The teams, drivers and cars can all be completely customized, which is a great asset to the versatility of this game and adds greatly to the replay level. It features some three dimensional graphics that were considered very nouveau for the time and really gave Formula One Grand Prix a place in the history of auto racing games. There were no textures in the graphical displays, but the polygon three-dimensional graphics were very new at the time. This game also gave the user the ability to compete in a complete season, which was new for the time as well, and also added depth and set the game apart.
The other most notable feature of Formula One Grand Prix that set it apart from racing games of its day was the fact that it offered the driver some reasonably realistic racing physics. The car handled similar to a real car, and this could be changed by altering the car’s set up. The modeling of the different tracks had an impact on the way the cars moved and these different tracks also called for set up changes to create an appropriately handling vehicle.
Overall, this is a great example of an open-wheeled racing simulation that had a lot to offer a user in its time, and is still considered a good play today. Give this one a try and check out one of the pioneers in the three-dimensional open wheeled games.